Mutants & Masterminds Gadget Guide: Alien Tech (PDF)

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For Mutants & Masterminds Third EditionPDF FormatGadget Guide: Alien Tech
For Mutants & Masterminds Third Edition
Writing and Design: Steve Kenson
Editing and Development: Jon Leitheusser
Art Direction: Pauline Benney
Graphic Design: Hal Mangold
Art: Travis Ingham
Playtesters: Leon Chang, James Dawsey, Nathan Kahler, Jack Norris, Aaron Sullivan
Format: 5-page, full-color PDF [566 KB]

Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for your M&M game!

Alien Tech

In most comic book universes, like the Earth-Prime of Freedom City and Emerald City, humanity is not alone in the cosmos. Far from it, in fact. Any number of alien civilizations have contact with Earth, ranging from the lone survivors of long-lost worlds and peaceful explorers to invading empires, marauding warlords, or inhuman horrors. Each of these alien species has its own technology, used to further its purposes, and often so advanced as to appear like just another super-power to the inhabitants of a world of costumed heroes and villains. Alien Tech looks at technology and devices commonly used by aliens, and how to include them in your M&M series.



SKU: grr9354e

Tags: Gadget Guides, PDFs