Vigilante's Handbook
Vigilante's Handbook
Green Ronin Publishing
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Vigilante's Handbook
Pre-Order Today, Play Tomorrow (Or Sooner)
The time is here! Vigilante's Handbook is now available to pre-order! Choose from PDF-only, softcover book-only, or softcover plus the PDF for $5 more. Related PDF file(s) will be delivered right away.
You'll be charged the total amount at the time of purchase. Pre-order is refundable if canceled before the ship date. (PDF products are non-refundable, and the $5 deal only applies along with a pre-order.)
Once preordered products are printed, we start shipping them out—you should receive your copy close to the same time they appear on store shelves.
These Rain-Swept Streets Need Heroes!
Sleazy politicians and criminal masterminds rub elbows in seedy night clubs while assassins stalk the night. Criminals shake down innocents in the gutter as corrupt cops line their pockets. The city needs heroes … will you answer the call?
Some superhero stories are set in shining cities of tomorrow. The stories in this book are not. Vigilante’s Handbook covers places with real people struggling beneath systems intent on grinding them underfoot to maintain the comfort of wealthy oligarchs. Where a few masked heroes are all that stand between the innocent and the excess of costumed criminals, murderous cops, corrupt politicians, and uncaring bureaucracy.
Vigilante’s Handbook is a supplement for Mutants & Masterminds Third Edition, combining superheroic action and the gritty streets. Vigilante’s Handbook features:
- A grittier take on Mutants & Masterminds Third Edition with rules for Gamemasters looking to tackle moral ambiguity, lethal damage, and the major themes of street-level superhero stories.
- New rules options for street-level heroes complete with new advantages, skill breakdowns, and equipment, along with eight vigilante archetypes like the Acrobat, the Shadow, and the Teenage Mutant.
- Rules for creating a living setting that responds to the actions of the heroes. A Reputation system and Crime Rates system that evolves as the heroes step up to protect their communities.
- Everything Gamemasters need to create and play menacing street-level villains, including several iconic villains for the new Ferroburg setting, and an innovative new approach to conceiving villains: combining a Narrative Concept and a Power Concept to create a villain who is a threat in story and in mechanics. Add a splash of the Random Villain Quirks table for instant personality and pizazz!
- A new Presence Attack mechanic that allows heroes to weaponize their reputation and intimidating aura to terrorize superstitious and cowardly criminals!
- The world of Earth-Prime is also expanded with a gazetteer of Ferroburg, a city of corruption and struggle in desperate need of heroes.
Bring your adventures to the friendly neighborhood, the corrupt streets, the courthouses, and the penthouses with Vigilante’s Handbook!
The Ultimate Guide for Street-Level Heroics!
Vigilante's Handbook
Street-Level Superheroics for Mutants & Masterminds
Writing and Design: Jennifer DK, Crystal Frasier, Steve Kenson, Alexander Thomas, and Fred Wan
Development: Alexander Thomas, Crystal Frasier
Additional Development: Steve Kenson
Editing: Carol Darnell
Art Direction & Graphic Design: Hal Mangold
Art: Conceptopolis, Jacob Blackmon, Storn Cook, Marcio Fiorito, Nathan Gorski, and Steve Mardo
Cartography: John Wilson
Publisher: Chris Pramas
Format: 146-page, full-color, softcover book
SKU:GRR5520PRE
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