Cthulhu Awakens: Revelations of the Bacchae (Adventure PDF)
Revelations of the Bacchae (PDF)
An Actual-Play Scenario for Cthulhu Awakens
Design: Ian Lemke with Malcolm Sheppard
Development: Malcolm Sheppard
Editing: Michael Matheson
Graphic Design: Hal Mangold & Kara Hamilton
Art Direction: Hal Mangold
Interior Art: Danil Luzin
Cartography: John Wilson
Format: 19-page full-color PDF
Revelations of the Bacchae
Revelations of the Bacchae presents expanded notes on a Cthulhu Awakens actual play session run by Ian Lemke during the Cthulhu Awakens Kickstarter campaign. Note that this is not a full scenario—well, not completely. Instead, the basic notes used to run the game have been cleaned up a bit and presented for your perusal or use, as you see fit. This development process means it may vary from the adventure as presented, as elements of improvisation are “set into stone.”
Revelations of the Bacchae is set in the modern day, but with adjustments can be situated earlier. The latest time-dependent element is from 1996 (see the Secret Chamber), but the exact date isn’t important.
About Cthulhu Awakens
Cthulhu Awakens brings cosmic horror and the Cthulhu Mythos to Green Ronin’s popular AGE System. This complete RPG reimagines and expands the Mythos beyond the biases of the original stories, creating a setting designed specifically for roleplaying eldritch adventures. Delve into the secrets of the Weird Century. Follow aliens and cults through wars, the broken atom, the rise of digital and genetic technologies, and the horrors of social media. Contend with Deep One cults, Yithian agents, and terrifying revelations from across the globe—and within your dreams.