Mutants & Masterminds Power Profile: Summoning Powers (PDF)
Summoning Powers (PDF)
A Mutants & Masterminds Power Profile
Design and Writing: Steve Kenson
Editing and Development: Jon Leitheusser
Art Direction and Graphic Design: Hal Mangold
Art: Sean Izaakse
Playtesters: Darren Bulmer, Leon Chang, Jack Norris, Aaron Sullivan
Format: 5-page full-color PDF [367 KB]
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications associated with the power. It's a ready-made guide to creating new heroes and villains for your M&M game!
Power Profile: Summoning Powers
Why do all of the difficult and dangerous work yourself when you can summon up someone—or something— else to do it for you? Summoning Powers are all about agents, non-player characters called up by Summon effects, and what you can do with them. It covers conventional minions from infernal demons to animated machines but also powers like duplication, combined forms, empowering, and anatomic separation! This product is for Mutants & Masterminds Third Edition.