Mutants & Masterminds Gadget Guide: Cybertech (PDF)
Gadget Guide: Cybertech
For Mutants & Masterminds Third Edition
Writing and Design: Steve Kenson
Editing and Development: Jon Leitheusser
Art Direction: Pauline Benney
Graphic Design: Hal Mangold
Art: Alex Sheikman
Playtesters: Leon Chang, James Dawsey, Nathan Kahler, Jack Norris, Aaron Sullivan
Format: 6-page, full-color PDF [503 KB]
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for your M&M game!
The concept of prosthetic limbs or replacing parts of the body with machines has been around since mythic heroes with arms of finely crafted silver and the like. Modern technology has made the idea of "cybernetic organisms" (cyborgs or even just borgs for short) even more common, with entire sub-genres of fiction—cyberpunk, and later posthumanist—devoted to human enhancement and "upgrades." This Gadget Guide looks at the concept of cyberware and how it works in M&M game terms.